Multiversal Affairs FAQ
We don’t really get questions that frequently, but if we did, it would be these!
Game-specific

When/how will it release?
The game will release when it’s readyTM! Look out for a demo and our side projects, though.
When the game releases, it will be available on Steam and Itch.io for Linux and Windows. If we’re lucky, we will try to publish on other platforms!
Are there plans for localization?
We will certainly localize it someday, but the game will release and is being developed solely in english.
Networked features?
The Steam build will include support for Remote Play, Achievements, Workshop, and cloud saves. The game does not send data anywhere except Steam.
The Itch build will be fully offline - mod support will remain, and a Steam key will be available on purchase.
What about accessibility?
We have a checklist! The game will support adjustable text size, custom fonts, and TTS software for dialogue.
The game elements won’t depend on color perception or sound.
Creator-specific

What tools are used for game development?
- Godot Engine 4
- Aseprite
- Gitea
- we’re deciding on others for now
Site-specific

Can I change the font again?
Yes! You sure can make it non-pixelated or return the original one!
What font does this website use?
This site uses the Munro font and Comic Neue as an alternative option, both licensed under SIL OFL. The game will use that too, but most screenshots use basis33, released under MIT and available as a secondary font option.
How was this website made?
Fully custom CSS and Hugo static site generation!
How do I contact this site’s admin?
You may contact Okhnid (the site admin) via email: okhnid@proton.me. Team members’ social media accounts also work.